Well I got my first spam comment today. I guess I’m going to have to look into this mt black list thing I read about a while ago. In the meantime, I’ve pre-emptively removed the ability to post anonymous comments.. I didn’t really want to but ah well, that’s the shitty part about the internet. Seems to me the internet used to be a great place up until people started to use it as a medium to peddle their wares and ‘get rich quick’. I suppose it goes hand in hand with technology, but at the same time I miss the purity of the net before it became so commercialized.
Ok, I’m done with the bitching.
I’ve only a couple of things to talk about tonight. First of all this will be a short post as it’s late and despite having an extra hour I’ve wasted away the night. I had some good ideas at the beginning but they’ll just have to wait until later. Here’s a teaser: A MMORPG where character animation is a focus of the game play and user contributed scripts can modify the movement and articulation of their avatars to enact certain skills. I think one of the problems with these online games is that there doesn’t seem to be any real outlet for creativity. I read about a game out there that allowed the building of objects so maybe this idea isn’t really all that far fetched. It would be nice to incorporate some kind of complexity measurement in the animated incantation of a spell or the crafting of a weapon in order to determine it’s power or worth. But how can you measure complexity?
Of course, I’m not a game designer. I have nothing to contribute to the video game industry besides my general love as a rabid consumer.
So I remember about a year ago I kept hearing on the CBC radio about some literary awards for short stories from Canadian authors. I wanted to enter the contest last year but I never got around to it; this year I’m definately going to submit something and if I win I’m going to quit my job. Incentive! 🙂 Only problem is that the deadline’s in 3 weeks. Ah well, I always do my best work last minute.
Finally, I’ve made some more modifications to the forum. I’ve shuffled down some of the narcissism and added a new category: Ideas. I’ve got two categories right now – Good Ideas and Bad Ideas, and I’ve put in a few examples to start things off. I’d very much appreciate some comments of your own.